These are the key binds you are used to using for your various primary and secondary weapons. To begin with, familiarise yourself with the following controls: It is critical that you set up the weapons selector correctly or else you may find yourself in a situation where you are unable to use any weaponry on your aircraft. Read this section carefully, improperly setting up the weapons selector can lead to the inability to use any weapons. Weapons selector is not available for selecting between different armaments on naval or ground units. The weapons selector is also useful in many other situations such as for aircraft with multiple types of bombs, allowing you to chose which order to drop your bombs in, or multiple calibres of offensive armament, allowing you to conserve certain ammunition for more important engagements. This is particularly useful for aircraft with multiple types of air-to-air missiles, as different missiles have very different uses, and without the weapons selector you cannot chose which order to fire the missiles in. ![]() Once set up, it allows the player to cycle through their primary and secondary weapons, and fire them using the same bound key. The weapons selector, introduced in Update "Raining Fire", allows the player to select which of an aircraft's primary and secondary weapons should be used. 3.2.1 Switching between air-to-air missiles.
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